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Month: May 2015

Rendering a planet with two triangles

Rendering a planet with two triangles

I wrote another WebGL fragment shader on shadertoy. This shader renders a seamless space-to-surface flight in the browser using only two triangles. No textures or 3d-models are used.

reinder May 5, 2015January 5, 2017 Shadertoy Read more

JS1k post mortem – Train Window

JS1k post mortem – Train Window

In this post I will write up some notes about my JS1k entry ‘Train Window’, a view of a passing procedural landscape from a train window in 1kb of javascript.

reinder May 5, 2015January 5, 2017 Javascript Read more

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Recent Posts

  • Shadertoy iOS app
  • Rendering a planet with two triangles
  • JS1k post mortem – Train Window
  • Realtime webgl path tracer
  • Tokyo – breakdown of a webgl fragment shader
  • Abandoned base – webgl fragment shader
  • Bring The Pain And Throw It Around In Wreckdoll
  • Niño, a puzzle game for iOS
  • Escher and the Droste effect – webgl fragment shader
  • JS1k post-mortem Minecraft

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