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WebGPU Ray Tracer: Accelerating the Stanford Dragon

WebGPU Ray Tracer: Accelerating the Stanford Dragon

In my latest project, I’ve explored WebGPU to create a ray tracer capable of rendering the Stanford dragon model (87,130 triangles) in real-time. This project is my first step into WebGPU, and I’m excited to share the result. You can

reinder July 30, 2024October 15, 2024 Javascript, RenderQueue, WebGPU Read more

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