Skip to content

reindernijhoff.net

Menu

  • Blog
  • NPM
  • Photos
  • Shadertoy
  • Turtletoy
  • Dittytoy
  • RenderQueue
  • About

RenderQueue

WebGL Lightmapping Demo

WebGL Lightmapping Demo

I’ve recently created a simple WebGL demo that showcases a lightmapped scene with multiple instances of the same mesh. This project demonstrates an efficient pipeline for creating and exporting complex, lightmapped scenes for web-based 3D applications. You can find the

reinder October 19, 2024October 23, 2024 Javascript, RenderQueue, WebGL Read more

WebGPU Ray Tracer: Accelerating the Stanford Dragon

WebGPU Ray Tracer: Accelerating the Stanford Dragon

In my latest project, I’ve explored WebGPU to create a ray tracer capable of rendering the Stanford dragon model (87,130 triangles) in real-time. This project is my first step into WebGPU, and I’m excited to share the result. You can

reinder July 30, 2024October 15, 2024 Javascript, RenderQueue, WebGPU Read more

The RenderQueue

The RenderQueue

Together with my colleague Johan Holwerda, I’ve created the RenderQueue, a platform where we’ll share a selection of WebGL and WebGPU demos we’ve developed over the past decade.

reinder July 1, 2024October 30, 2024 RenderQueue Read more

Townscaper’s rendering style in WebGL

townscaper

I love the rendering style of Townscaper by Oskar Stålberg. Since Townscaper can export your town as a .obj (including three “magic” textures), I thought it would be a nice project to reverse-engineer this style. Last weekend, I finally had

reinder November 1, 2021October 23, 2024 Javascript, RenderQueue, WebGL Read more

Wolfenstein: Ray Tracing On using WebGL1

Wolfenstein: Ray Tracing On using WebGL1

Since the introduction of the Nvidia RTX graphics cards last summer, ray tracing is back again. In the last months, my Twitter feed flooded with a continuous stream of RTX On / RTX Off comparisons.

reinder March 13, 2019October 23, 2024 Javascript, RenderQueue, WebGL Read more

Search

Recent Posts

  • WebGL Lightmapping Demo
  • WebGPU Ray Tracer: Accelerating the Stanford Dragon
  • The RenderQueue
  • Five years of Turtletoy: a minimalistic, generative art platform
  • E-Ink Family Calendar: a Raspberry Pi project
  • Rijkscollection: a Virtual Art Museum
  • Contemporary Relief
  • Dittytoy
  • Townscaper’s rendering style in WebGL
  • OneShader

Categories

  • Apps (8)
  • Dittytoy (1)
  • Game (3)
  • Javascript (13)
  • OneShader (1)
  • RenderQueue (5)
  • Shadertoy (21)
  • Turtletoy (5)
  • Uncategorized (8)
  • WebGL (5)
  • WebGPU (1)

Copyright © 2025 reindernijhoff.net