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Augmented Reality and Shadertoy

Augmented Reality and Shadertoy

By combining the webcam texture and the WebVR functionality of Shadertoy, I was able to create two “Augmented Reality” fragment shaders.

reinder October 6, 2018August 31, 2019 Apps, Shadertoy Read more

Shadertoy iOS app

Shadertoy iOS app

In the first two weeks of September (2015) I created an app to view and run shaders of Shadertoy on my iPhone. After finishing the first version of this app I was very pleased that Pol Jeremias and Iñigo Quílez

reinder October 1, 2016March 8, 2019 Apps, Shadertoy Read more

Bring The Pain And Throw It Around In Wreckdoll

Bring The Pain And Throw It Around In Wreckdoll

I have just released Wreckdoll, a (not so nice) game for iOS. Wreckdoll is a rag doll physics game that will make you wonder how much pain you can inflict in only one minute.

reinder June 11, 2014July 27, 2019 Apps, Game Read more

Niño, a puzzle game for iOS

Niño, a puzzle game for iOS

I have just released a new version of Niño, a (completely free) puzzle game for iOS. I developed Niño with two friends in our free time in the last three months of 2013. Niño is a turn-based strategy game which

reinder May 19, 2014December 7, 2019 Apps, Game Read more

Liquid on iPhone and iPad

Liquid on iPhone and iPad

This (old) post originally appeared on the website of Infi, the company I co-founded in 2003. After writing my first iPhone app some time ago (see: Navier Stokes: iPhone vs iPad), last week I wrote another one. Not surprisingly, this

reinder February 8, 2011September 24, 2019 Apps Read more

Navier Stokes: iPhone vs iPad

Navier Stokes: iPhone vs iPad

This (old) post originally appeared on the website of Infi, the company I co-founded in 2003. One month ago we (Infi) bought an iPad in France (iPads are not available in the Netherlands yet).

reinder July 15, 2010September 11, 2018 Apps Read more

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