Since the introduction of the Nvidia RTX graphics cards last summer, ray tracing is back again. In the last months, my Twitter feed got flooded with a continuous stream of RTX On / RTX Off comparisons.
Wolfenstein: Ray Tracing On using WebGL1

Since the introduction of the Nvidia RTX graphics cards last summer, ray tracing is back again. In the last months, my Twitter feed got flooded with a continuous stream of RTX On / RTX Off comparisons.
This is the first year that I participated in the Global GameJam 2019. I created the game “Reinder wants to go home, early” in 4.8 hours.
I have ported most of “ln, The 3D Line Art Engine” by @FogleBird to javascript so it can be used on Turtletoy. The engine can create drawings of 3D scenes, that you can plot using a pen plotter, which naturally
In this post I will write up some notes about my JS1k entry ‘Train Window’, a view of a passing procedural landscape from a train window in 1kb of javascript.
After enjoying all the great submissions of JS1k in the previous years, I wanted to participate myself this year (which, in fact, is my first participation in an online code competition ever). My entry “Minecraft” ended third. In this post,