This page is created automatically. Click here to view this shader on Shadertoy.
This is an experiment to create an "AR shader" by implementing the mainVR-function and using the WebCam texture as background. If you view this shader with the Shadertoy iOS app, you can walk around the cube to view it from all sides.
If you don't have an iOS device (or if you don't have the app installed) you can find a screen capture of the shader in action here: https://youtu.be/7woT6cTx-bo.
The SDF of this shader is based on the "Menger Sponge" shader by Íñigo Quílez: https://www.shadertoy.com/view/4sX3Rn