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Woman

Woman

An organic-looking SDF scene in a single, fully procedural, fragment shader. The scene is modelled for this specific camera viewpoint and lighting setup.

reinder August 10, 2018October 23, 2019 Shadertoy Read more

Human Document

Human Document

“Human Document” – my entry for the Shadertoy Competition 2018. A bit to my surprise, this shader turned out to be the winning entry :) You can find (the full source of) the fragment shader here: https://www.shadertoy.com/view/XtcyW4.

reinder July 25, 2018December 27, 2022 Shadertoy Read more

Raymarching distance fields

Raymarching distance fields

This shader was created for the Shadertoy Competition 2017. The shader is a tutorial about raymarching distance fields (using a ray marcher in Shadertoy).

reinder July 31, 2017June 18, 2024 Shadertoy Read more

JS1k post mortem – Train Window

JS1k post mortem – Train Window

In this post, I will write up some notes about my JS1k entry ‘Train Window’, a view of a passing procedural landscape from a train window in 1kb of javascript.

reinder May 5, 2015December 27, 2022 Javascript Read more

JS1k post-mortem Minecraft

JS1k post-mortem Minecraft

After enjoying all the great submissions of JS1k in the previous years, I wanted to participate myself this year (which, in fact, is my first participation in an online code competition ever). My entry “Minecraft” ended third. In this post,

reinder April 28, 2014December 27, 2022 Javascript Read more

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